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Advanced [show]


Alston Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Alston enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and to be a body guard again

Flaws: Selfish, Hedonist. Bonds: Military, Adventurer, Job. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Alston Munggen, Male Gnome Sorcerer 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 200 gp.


Social Check DCs


Gildmak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting red shirt and pants. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Sage and found it very stressful. He struck the Sage job and began his own company from there.

Motivation: Many illithids want him driven away; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, Job, Enemies. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Gildmak Whispermouse, Male Halfling Adept 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 13 (+1)6 (-2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Thervan Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Entrepeneur. Flaws: Insane, Racist, Disease. Bonds: Mentor. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Thervan Aloro, Male Elf Commoner 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)16 (+3) 15 (+2)10 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Barendd Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Bonds: Attractive, Rich, Guardian, Immigrant. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Barendd Rakankrak, Male Dwarf Paladin 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1400 sp.


Social Check DCs


Don Fawcett, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He became a Knight soon after.

Motivation: To be a Servant again; and further expansion of business

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Nature. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Don Fawcett, Male Human Fighter 10
Medium (5'2") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1700 gp. Blue sapphire (1600 gp). Moss agate (16 gp). Red-brown spinel (50 gp). Black pearl (700 gp). Eye agate (16 gp).


Social Check DCs

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