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NPC Generator

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Advanced [show]


John Atterton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown clothing when he does not wear armor. His hair is short and golden. His eyes are likewise amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Someone believes him a fraud; and wishes to resurrect an old love

Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Poor, In love, Enemies. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

John Atterton, Male Human Paladin 11
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2800 gp. Black opal (800 gp). Bloodstone (40 gp). Aquamarine (1300 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugarth Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Ugarth grew up listening to his mother's many stories. Through the years after Ugarth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ugarth's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Immigrant. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Ugarth Wakefield, Male Half-Orc Sorcerer 4
Medium (6'10") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 30 pp.


Social Check DCs


Hugh Langley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting brown shirt and pants. His chestnut hair is smooth and relatively long. His brown eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hugh hails from a village terrorized by gnolls. His childhood dream was to be a Priest, but he was a colossal failure. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Enemies, Job. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Hugh Langley, Male Human Warlock 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +2, Arcana +6
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2300 gp. Deep blue spinel (300 gp). Pink pearl (140 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears bulky grey painted plate armor. Her auburn hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Helja lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her absent father; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Helja Ironfist, Female Dwarf Ranger 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)17 (+3) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Tiger eye turquoise (4 gp). Azurite (4 gp).


Social Check DCs


Lidda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. She has auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She plays an instrument quite well.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: Human compassion; and human compassion

Ideals: Philantrophist, Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Lidda Strongbones, Female Halfling Paladin 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2600 sp. Jade (50 gp). Sard (30 gp). Rock crystal (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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