Lorilla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars, marred by beers. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Lorilla was born in the north. At a young age she loved to build and create. In her 11th year, her parents were killed by a drow raid, leaving Lorilla alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Scribe.
Motivation: Revenge; and balancing her hectic life and new scribe responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Job, Enemies. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Qualen Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Fighting. Flaws: PTSD, Antagonistic. Bonds: Family. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.
Habor Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears green leather gloves, a green jacket, and tight pants. His whole body is exceptionally muscular. He sports a flattop hair cut. His eyes, though not visible through his cowl, are white.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice, Artistic. Flaws: Fearful. Bonds: Immigrant, Criminal record. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 142 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 21 (+5) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 5000 gp. Red-brown spinel (70 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brottor Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His red hair is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Logical. Flaws: Ugly, PTSD. Bonds: Slave, Criminal record. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. White pearl (110 gp). Freshwater pearl (12 gp).
Gimgen Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His hair is golden and curly. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.
History: Gimgen was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1600 gp. Star rose quartz (50 gp). Eye agate (13 gp). Golden yellow topaz (1400 gp). Onyx (50 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!