Harvest Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are copper.
Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. Harvest was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Body Guard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: A strong sense of loyalty to Elven people; and his religion dominates his actions
Flaws: Racist. Bonds: Attractive, Religious, Immigrant, Has a crush. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 200 gp.
Everard Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can't help but pocket interesting objects he comes across
History: He was born several months after his mother was called into army service. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Greedy. Bonds: Poor, Criminal record, Military, Enemies. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Hatae Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a robe, a symbol of death around her neck, and a halberd on her belt. Her hair is brown, silky, and of moderate length. Her eyes, though not visible through her cowl, are gray.
Personality: Hatae is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Hatae was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hatae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Attractive. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. Aquamarine (300 gp). Tiger eye turquoise (5 gp). Chrysoprase (80 gp).
Millicent Adley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears silk and lounges about seductively. Her brown hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: A skeptical and narcissistic woman, Millicent's first love is herself. Her second love is also herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Slave, Criminal record. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Egelina Oakes, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses like a well dressed Miller does, and is pretty ugly. Her golden hair is well kept. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She can't help but pocket interesting objects she comes across
History: She was born in a small plains village. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Miller job and began her own company from there.
Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new miller responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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