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NPC Generator

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Advanced [show]


Isabella Churchill, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is cut jaggedly and amateurishly. Her violet eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Isabella was born in the north. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She became a Farmer soon after.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Entrepeneur, Persistence, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Isabella Churchill, Female Human Cleric 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Deep blue spinel (1500 gp). Deep green spinel (50 gp). Aquamarine (1500 gp).


Social Check DCs


Oriel Norton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey costume with the symbols of luck on her torso. She wears her hair in dreadlocks. Her brown unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to make almost anything out of random pieces of junk.

History: She was raised in a mountains tribe. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She was granted arcane powers by her dying sister.

Motivation: She has a crush on the local Miller; and her religion dominates her actions

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Immigrant, Nature. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oriel Norton, Female Human Aristocrat 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Jarsali Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an entirely yellow suit with black socks and a vest with buckled shoes. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her religion dominates her actions.

Flaws: Racist. Bonds: Attractive, Enemies, Adventurer, Religious. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Jarsali Suithrasas, Female Half-Elf Expert 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright yellow suits and hats. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of northern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Ugly, Addict, Hedonist. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Robert Feeny, Male Half-Elf Adept 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 600 gp. Tiger eye turquoise (5 gp). Peridot (40 gp). Lapis lazuli (5 gp). Peridot (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zunn Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears white painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His blonde hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Zunn Marlee, Male Half-Orc Rogue 8
Medium (6'9") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. Silver pearl (140 gp). Deep green spinel (140 gp). Obsidian (8 gp). Amethyst (140 gp). Rhodochrosite (8 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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