Laucian Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears a yellow coat over a grey low-cut shirt, and a top hat upon his head. His chestnut hair is long and unkept. His violet eyes peer out from beneath his top yellow hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He became a Carpenter soon after.
Motivation: He has passion for adventuring and risk; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Adventurer, Poor, Slave. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Barendd Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered club and tarnished falchion as well. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 270 gp. 1 Half-Plate.
Balimaar Wharton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Sailor uniform. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. He has done his best to style his red hair to look like a famous performer. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Balimaar was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has achieved small success as a Sailor.
Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 7000 sp.
Beloril Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey costume with the symbols of the sun god on his torso. His blonde hair is cut short. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Blue quartz (12 gp). Malachite (12 gp). Rhodochrosite (12 gp).
Gynk Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She is an epitome of beauty. She sports white long hair. Her eyes are blue and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a pair of adventurers, Gynk grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Carter like her mother before her.
Motivation: She is greedy; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
