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NPC Generator

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Advanced [show]


Ahlyssa Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Ahlyssa was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends

Flaws: Shy. Bonds: Slave, Attractive, Poor, Adventurer. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Ahlyssa Wallace, Female Half-Elf Wizard 4
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. Deep blue spinel (1100 gp). Obsidian (7 gp). Amber (150 gp). Zircon (20 gp).


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His auburn hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Job, Attractive. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Theobald Branson, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Golden pearl (60 gp).


Social Check DCs


Frederick Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, grey cloak. He has a golden handlebar mustache and slicked back golden hair. He is very pretty but has cold, dead eyes.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: Born in the south to a Stylist, Frederick learned a great deal about his father's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Job, Guardian. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Blackwood, Male Human Cleric 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. Amber (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Melissa Enfield, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting brown shirt and pants. She has styled her auburn hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. She is afraid of women and trembles around them

History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Mentor, Adventurer. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Melissa Enfield, Female Human Monk 11
Medium (4'7") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 12 (+1)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 240 pp. Eye agate (9 gp). Silver pearl (70 gp). 1 Minor magic item.


Social Check DCs


Maynild Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a violet coat over a pastel low-cut shirt, and a Stetson hat upon her head. She has shaved her head bald. Her ears are large.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maynild took refuge in the large cave and found the beat up rapier and armor she uses now. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Maynild Amakiir, Female Half-Elf Barbarian 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Azurite (10 gp). Moss agate (10 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs

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