Drenna Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. She has dyed her greying brown hair a little too much giving a sharp brown color. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.
History: She was born in the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is content; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant, Criminal record. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Hlin Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her greatsword. Her chestnut hair is lengthy and is close to two feet long. Her green eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Terse, Antagonistic, PTSD. Bonds: Rich. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 900 gp. Lapis lazuli (10 gp). Brown-green garnet (50 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Coral (50 gp). Lapis lazuli (10 gp).
Ielenia Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears blue leather gloves, a blue jacket, and tight pants. Her white hair is slicked back into a classic pompadour. She has gleaming, smiling brown eyes.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of western immigrants she idolized her mother. She worked as a nervous Crown-heir and found it very stressful. She was granted martial powers by her dying brother.
Motivation: She wants to get laid; and to be a architect again
Ideals: Artistic, Gifted. Bonds: Immigrant, Job, Has a crush. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 40 pp. A necklace of small pink pearls (2000 gp). Solid gold idol (600 gp). A roughly beaten golden orb (80 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his grey robe. His silver hair and beard is wavy and long. He is baby faced.
Personality: Namfoodle wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Seeks redemption; and he has passion for adventuring and risk
Ideals: Disciplined, Logical, Fighting. Bonds: Adventurer, Criminal record. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 13)
Armor Class 11
Hit Points 85 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Alexandrite (700 gp). Star ruby (1300 gp). Silver pearl (130 gp). Golden yellow topaz (700 gp). Rhodochrosite (10 gp). Rock crystal (80 gp). Eye agate (10 gp). Banded agate (10 gp).
Irann Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is lengthy. Her violet eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a ruthless business woman, a trait she acquired from her mother.
History: Born to a Hunter, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She desires power and/or immortality; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Joker, Entrepeneur. Bonds: Poor, Adventurer, Enemies. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Rose (70 gp). Aquamarine (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!