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Advanced [show]


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a grey and red handkerchief worn on her left side. Her red hair is lengthy and is close to two feet long. This blue eyed northerner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.

Motivation: To protect her home; and a strong sense of loyalty to dragonborn people

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Guardian, Rich. Occupation: Barrister

Voice: French accent

Attributes [hide]

Nurkara Gorunn, Female Dwarf Cleric 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 19 (+4)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1700 sp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His beige fur is unkempt and raggedy. His eyes are blue and catlike.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Gardener, Three learned a great deal about his father's area of expertise. A gifted student he started as a Seamstress, but he got bored and became a Gardener. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Job. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Three In the Wind, Male Tabaxi Barbarian 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Malachite (16 gp). Fiery yellow corundum (500 gp). Violet garnet (1500 gp). Aquamarine (1500 gp).


Social Check DCs


Joan Cooper, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears baggy brown pantaloons and a blue scarf. She has wavy blonde hair. Her eyes are likewise green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.

History: Joan was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Optimist, Philantrophist, Gifted. Bonds: Job, Family. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Joan Cooper, Female Human Commoner 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 160 pp. Coral (100 gp). Freshwater pearl (8 gp). Aquamarine (1100 gp).


Social Check DCs


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy brown fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Athletic, Optimist, Gifted. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Dagger Peak, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Yevelda Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. Her hair, while still mostly black, has prominent grey streaks. Her eyes are likewise gray.

Personality: Yevelda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also has developed a complete distrust of the Guard profession.

History: A powerful wizard made her what she is. She was an apprentice working in her mother's forge. She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Mentor, Religious. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Yevelda Colby, Female Half-Orc Wizard 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 9 (-1)8 (-1)
Skills History +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Fiery yellow corundum (900 gp). Chrysoberyl (60 gp). Azurite (4 gp). Violet garnet (1500 gp). 1 Minor magic item.


Social Check DCs

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