Thava Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver crest is still thick. Her red eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Athletic. Flaws: Hedonist, Insane, Disease. Bonds: Rich. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Leucis Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear black clothing when he does not wear armor. He is muscular with a powerful set of arms. His white hair is braided into rings. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Beggar.
Motivation: He wants revenge against goblins; and expand his business
Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, green cloak. His hair is red and very short. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Raam studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Fighting, Gifted, Logical. Flaws: Ugly, Addict. Bonds: Job. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Great Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He wears a broad hat to cover his moderate length yellow fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north his family was never financially stable. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Wella Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. Her black hair is well kept. Her eyes are amber and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Farmer, her mother struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She left for the west, certain she would find work there.
Motivation: A rival would like her out of the picture.
Flaws: Impulsive. Bonds: Immigrant, Guardian, Poor, Criminal record. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!