Reynard Kensley, Male Human [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Mentor, Nature. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 80 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Horza Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many illithids want him driven away; and he's in love
Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Silver chalice with lapis lazuli gems (130 gp). Sapphire pendant on gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Astaro Weary, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy purple stubble. She is dressed in earthy colors with a black and blue handkerchief worn on her right side. She has a hunchback. She has moderate length purple hair. She wears an eyepatch.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Astaro was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and regain custody of her daughter
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 140 pp.
Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is still thick. His brown eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Morkral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Rich, Slave, Military. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp. Chrysoberyl (50 gp). Onyx (40 gp). 1 Average lock.
Yurgunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She has wavy brown hair. She has gleaming, smiling blue eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She receives visions of the future at random moments
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp. 1 Everburning torch.
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