Dagger Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear pastel clothing when she does not wear armor. She wears her gray fur up. Her eyes, though not visible through her cowl, are amber.
Personality: A skeptical and narcissistic woman, Dagger's first love is herself. Her second love is also herself. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Stableman business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She got away from her former life and has fallen to alcoholism.
Motivation: She wants revenge against gnolls; and someone believes her a fraud
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Job, Enemies. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 80 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Draconic, Gnome, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 |
Possessions: 400 pp. Black pearl (1000 gp). Moonstone (20 gp). Bloodstone (20 gp). Golden pearl (60 gp). White pearl (60 gp). Star rose quartz (20 gp). Jet (60 gp). White pearl (60 gp). Freshwater pearl (7 gp). Coral (60 gp). Freshwater pearl (7 gp). Smoky quartz (20 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item.
Tûhorn Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his silver hair down. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To prove his worth to the world; and regain custody of his son
Ideals: Logical. Flaws: Ugly, Disease, Impulsive. Bonds: Guardian, Family. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 800 sp.
Lidda Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her chestnut hair is lengthy. Her blue eyes are passionate and lively.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Merchant, who enjoyed hunting, Lidda was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist. Flaws: PTSD. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee.
Jezebeth Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her blue hair is matted, messy, and big. She wears an eyepatch.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.
History: Jezebeth hails from a village terrorized by brigands. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Criminal record, Enemies. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 13 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1900 gp. Rock crystal (20 gp). Blue quartz (8 gp). Rose (20 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). Jet (120 gp). 1 Minor magic item.
Tod Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and a strong sense of loyalty to dwarven people
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Racist. Bonds: Adventurer. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 sp. Bloodstone (40 gp). Chrysoberyl (80 gp). Freshwater pearl (16 gp). 1 Half-Plate.
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