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Advanced [show]


Oriax Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'11" and prefers to wear flannel. His left hand appears badly burned and disfigured. He wears his silver hair up. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Marry his sister to traveling adventurers; and a deep hatred of brigands

Ideals: Justice. Flaws: Addict, Shy. Bonds: Poor. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Oriax Bedlam, Male Tiefling Warlock 9
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 8
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp.


Social Check DCs


Glim Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered warhammer and tarnished crossbow as well. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Glim lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Adventurer, Family, Religious. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Glim Boondiggles, Male Gnome Warlock 7
Small (3'7") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 3000 sp.


Social Check DCs


Mary Asheton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with wide-brimmed hat. She wears a colorful flower in her black hair. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Mary enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 8 years.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Mentor. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Mary Asheton, Female Human Monk 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 50 gp.


Social Check DCs


Numba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her left leg appears badly burned and disfigured. Her silver hair is matted, messy, and big. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. Her job bores her to no end. She has decided to make it more interesting.

History: When she was but 7 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Numba Fiddlefen, Female Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hugolina Atterton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'11" and wears bulky grey painted plate armor. Her black hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a wizard, Hugolina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many dire rats want her driven away; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Job, Mentor, Rich, Enemies. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Hugolina Atterton, Female Human Aristocrat 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 pp.


Social Check DCs

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