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Advanced [show]


Lucan Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his kukri ready. He has moderate length golden hair. He has a dull look in his brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Lucan Aloro, Male Elf Wizard 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His silver hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Barkeep and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and wants to open a new tavern

Flaws: Ugly. Bonds: Guardian, Immigrant, Military, Job, Adventurer. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Adran Berevan, Male Elf Monk 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Sapply Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is still thick. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Sapply studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Sapply and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Sapply Ningel, Male Gnome Adept 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Right-Handed Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. Her orange fur is braided into rings. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Right-Handed Of Stars, Female Tabaxi Druid 2
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 230 gp. 3 Smokesticks.


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has dyed her greying red hair a little too much giving a sharp red color. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tawna took refuge in the ruined castle and found the beat up lance and armor she uses now. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Gifted. Bonds: Nature, Rich. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Tawna Warmwater, Female Halfling Monk 14
Small (3'1") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 103 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Deception +7, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 700 pp. Alexandrite (200 gp). Chrysoberyl (70 gp). Rose (70 gp). Star rose quartz (70 gp).


Social Check DCs

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