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NPC Generator

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Advanced [show]


Burto Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor, and he perpetually has his spear ready. His hair is chestnut and very short. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: Burto was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: To be a Sage again; and wants to open a new tavern

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Job, Nature. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Burto Stoutman, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theirastra Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt with thin black vertical stripes and blue pants. Her blonde hair is well kept. Her ears are large.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of a Brewer, who enjoyed hunting, Theirastra was taken on many hunting expeditions. After coming to the age of reason, Theirastra took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Shy. Bonds: Nature. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Theirastra Boleem, Female Half-Elf Cleric 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)16 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. 1 Chain shirt. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Myev Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white shirt with thin pastel vertical stripes and brown pants. Her auburn hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She can speak with the recently deceased. She works hard and plays hard.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Myev Addington, Female Half-Orc Commoner 10
Medium (5'6") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Athletics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, and he perpetually has his quarterstaff ready. His hair is brown and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to get laid.

Ideals: Fighting. Bonds: Attractive, Criminal record, Has a crush. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Crampernap Musgraben, Male Gnome Adept 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1600 sp. 1 Average lock.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His long gray fur is drawn into a two foot long braid. His yellow eyes have a joyful gleam in them most of the time.

Personality: Seven is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Has a crush, Immigrant. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Seven In the Morning, Male Tabaxi Warlock 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 13 (+1)17 (+3)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 5000 sp. Gold and topaz bottle stopper cork (1600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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