Mardnab Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tan broad hat and tan clothes. Her red hair is greasy and uncared for. Her hazel eyes peer out from beneath her broad tan hat.
Personality: Calm and collected, she is a well trained Slave Trader. She invites people to come help in her community garden.
History: Mardnab hails from a village terrorized by gnolls. A freak accident while working with her Actor father left her crippled. She inherited the family business which she has now maintained for 12 years.
Motivation: Further expansion of business; and revenge
Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Creega Cholmondeley, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a white vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and white. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Alexandrite (300 gp). Red-brown spinel (100 gp).
Serpent Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light pastel in addition to tight pants. He keeps his lavender fur in a pixie cut. He has green eyes.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he feels kind of lost in life
Ideals: Philantrophist, Artistic. Flaws: Mundane, Depressed. Bonds: Job. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 73 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. 1 Medium magic item.
Dimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Actor. He carries with him a set of shortbows on his belt, each one with a amethyst on the hilt. His hair is red and very short. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Dimble was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Job, Military, Religious. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 4000 sp. Fire opal (1100 gp). Violet garnet (1000 gp). 1 Minor magic item.
Synthrin Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a green coat over a white low-cut shirt, and a feathered hat upon her head. Her green crest is drawn into a tight pony tail with a clover scrunchie. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Synthrin was born the youngest of three triplets. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.
Motivation: To reunite with her absent father; and her religion dominates her actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
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