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Advanced [show]


Sammal Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a black and grey robe with the hood down. He has done his best to style his dark red hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: Dragonborn compassion.

Ideals: Philantrophist. Bonds: Poor, Attractive, Immigrant, Nature. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Sammal Turmoil, Male Tiefling Sorcerer 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1100 gp. Sard (30 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Jet (70 gp).


Social Check DCs


Ulfgar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown cloak and cross-gartered tan stockings. His hair is black and very short. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of drow once and for all.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Ulfgar Deepdelver, Male Dwarf Barbarian 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. Chrysoberyl (50 gp). Jade (50 gp). Rose (20 gp). Chalcedony (20 gp).


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his trident. His brown hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of goblins once and for all.

History: Sold as a small child to a slaver, Tod was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Tod Wiseacre, Male Halfling Warlock 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 5 (-3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp.


Social Check DCs


Nadarr Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His crest, while still mostly gold, has prominent grey streaks. His skin is flawless and his red eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barber mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nadarr was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and he loathes his own lifestyle

Flaws: Depressed, Disease. Bonds: Poor, Attractive, Enemies. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Nadarr Delmirev, Male Dragonborn Cleric 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Knight uniform. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Hamil wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has achieved small success as a Knight.

Motivation: To be a Server again.

Ideals: Disciplined. Flaws: Insomniac, Impulsive. Bonds: Job, Nature. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Hamil Hogcollar, Male Halfling Adept 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp. Amethyst (120 gp).


Social Check DCs

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