Nuthra Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her silver crest down. She is baby faced.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Ploughman father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by illithids. Nuthra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Many illithids want her driven away; and revenge
Ideals: Fighting, Athletic, Professionalism. Flaws: Disease. Bonds: Enemies. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 600 gp. Golden yellow topaz (800 gp).
Silaqui Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. Her white hair, when down, is lengthy. Her blue eyes are slightly larger than normal.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a pair of adventurers, Silaqui grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has set out to sabotage the competition.
Motivation: A deep hatred of drow; and to reunite with her old friends
Flaws: Shy. Bonds: Adventurer, Job, Enemies. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Sindri Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His auburn hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.
Personality: Sindri wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Murgen Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a black vest and prefers pastel and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. She has a long brown ponytail with little hanging trinkets. Her eyes are hazel and she is always smoking a pipe.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a ruthless business woman, a trait she acquired from her mother.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the west.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1100 gp. Blue quartz (4 gp). Bloodstone (20 gp). Banded agate (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is cut close to his head. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Sage in town.
History: When he was but 4 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to be a masseuse again
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 9
Hit Points 78 (12d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 1000 gp. Obsidian (15 gp). Carnelian (60 gp). Pink pearl (120 gp). Chrysoberyl (120 gp). Star ruby (1600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

