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NPC Generator

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Advanced [show]


Pallabar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His golden hair is long and unkept. He has a dull look in his amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Pallabar Bafflestone, Male Gnome Commoner 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Mehen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His copper crest is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by orcs. Mehen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Bonds: Rich, Immigrant, Enemies. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Mehen Beryntolthropal, Male Dragonborn Wizard 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Trail Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is physically well-built. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: Trail was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Joker, Logical, Gifted. Bonds: Job, In love. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Trail Moon, Male Tabaxi Cleric 2
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs


Aasathra Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing green shirts, loose pants, and blazers most of the time. She keeps her long bronze crest kept up in a rat tail. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's looking for her big break.

Ideals: Passionate, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Aasathra Jharthraxyn, Female Dragonborn Rogue 19
Medium (6'4") Dragonborn, Lawful Neutral (CR 19)
Armor Class 11
Hit Points 92 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +8, Intimidation +8
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +8

Possessions: 8000 gp. Obsidian (8 gp). Citrine (30 gp). Rich purple corundum (500 gp). Violet garnet (1300 gp). Brown diamond (5000 gp). Hematite (8 gp). Carnelian (30 gp). Alexandrite (1300 gp). Fire opal (500 gp). Blue quartz (8 gp). Alexandrite (1300 gp). Golden pearl (100 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Moss agate (8 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Blue quartz (8 gp). Onyx (30 gp). Pink diamond (5000 gp). Onyx (30 gp). Deep blue spinel (1300 gp). Moonstone (30 gp). Banded agate (8 gp). Alexandrite (1300 gp). Rich purple corundum (500 gp). Banded agate (8 gp). Tourmaline (100 gp). Chalcedony (30 gp). Golden yellow topaz (1300 gp). Malachite (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Myria Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears just a red suit. Her blonde hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Myria grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and meet up once more with her childhood friend

Bonds: Adventurer, Family. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Myria Fastfoot, Female Halfling Druid 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp.


Social Check DCs

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