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NPC Generator

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Advanced [show]


Randal Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His golden hair is smooth and relatively long. His eyes are violet and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Mason business at a young age. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Mentor. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Randal Larson, Male Half-Elf Aristocrat 3
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roge Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Attractive, In love, Nature. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Roge Wiseacre, Male Halfling Sorcerer 12
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 44 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills History +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Blue sapphire (500 gp). Moss agate (15 gp). Rock crystal (20 gp). Lapis lazuli (15 gp). Amethyst (60 gp). Star ruby (500 gp). Alexandrite (1300 gp).


Social Check DCs


Harriet Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her black hair, when down, is lengthy. Her blue unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Junk Dealer mother left her crippled. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Harriet Jamjar, Female Halfling Expert 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Moss agate (10 gp).


Social Check DCs


Silent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His fur, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Silent was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Criminal record. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Silent Grass, Male Tabaxi Cleric 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Deception +4, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 70 pp.


Social Check DCs


Murgen Garrick, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white leather gloves, a white jacket, and tight pants. She has dyed her greying red hair a little too much giving a sharp red color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Gifted from a young age, Murgen studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and she wants to meet her childhood hero

Ideals: Gifted. Bonds: Religious, Family, Adventurer. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Murgen Garrick, Female Half-Orc Monk 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp.


Social Check DCs

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