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NPC Generator

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Advanced [show]


Eiravel Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Eiravel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Opinionated. Bonds: Adventurer, Nature, Enemies. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Eiravel Arnuanna, Male Elf Wizard 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 9 (-1)5 (-3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Tiger eye turquoise (12 gp).


Social Check DCs


Sybil Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a grey cloak and cross-gartered blue stockings. Beneath her clothing is a huge mess of scar tissue. Her hair is long and blonde with streaks of silver, and is pulled back with small grey clips. Her eyes are hazel and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Doctor. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of a Animal Trainer, who enjoyed hunting, Sybil was taken on many hunting expeditions. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Doctor and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Slave, Job, Nature, Family. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Sybil Hallewell, Female Human Rogue 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)5 (-3) 10 (+0)15 (+2)
Skills Athletics +5, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp.


Social Check DCs


Harriet Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her red boots flare out at the collars. Her skin is fair and her fingers are delicate and long. She keeps her chestnut hair in a pixie cut. Her eyes, though not visible through her cowl, are brown.

Personality: She is a Barrister first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Harriet was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and she's looking for her big break

Ideals: Logical. Flaws: Depressed. Bonds: Job, Adventurer, Immigrant. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Harriet Jamjar, Female Halfling Warrior 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)9 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sora Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly swords and hand crossbows. Her feathered hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich, Religious. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Sora Orexijandilin, Female Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Richard Langley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large grey mantle and cape that has been intricately interwoven into his green robe. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are violet and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Tabaxi compassion; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Optimist. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Richard Langley, Male Human Warrior 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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