Habor Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly red, has prominent grey streaks. His eyes are white and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.
History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He became a Priest soon after.
Motivation: To be a Hunter again.
Flaws: Ugly, Lazy. Bonds: Job, Military, Nature. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 260 gp.
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Barendd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels threatened by others; and a strong sense of loyalty to dragonborn people
Ideals: Professionalism. Flaws: Ugly, Fearful, Secretive. Bonds: Poor, Nature. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Antitoxin.
Cimer Rage, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.
History: A powerful wizard made him what he is. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: To get a good night's sleep.
Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 65 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 20000 cp. Black pearl (700 gp). Alexandrite (700 gp). Eye agate (10 gp). Chalcedony (60 gp). Emerald (1300 gp). Lapis lazuli (10 gp).
Ribbles Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" western man, he is dressed in a clean tan cloak covering his clean studded leather. He keeps his long golden hair kept up in a rat tail. His eyes are likewise violet.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.
Motivation: He is content; and he seems to be bored by most things
Ideals: Professionalism, Philantrophist, Fighting. Flaws: Mundane. Bonds: Criminal record. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Banded mail.
Arjhan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His copper crest is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Arjhan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Arjhan hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He struck the Bowyer job and began his own company from there.
Motivation: He is greedy; and to reunite with his absent mother
Bonds: Attractive, Job, Family, Enemies, Rich. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp. 3 Alchemist’s fire.
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