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Advanced [show]


Giselle Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Navigator uniform. Her long auburn hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of a Bookbinder, who enjoyed hunting, Giselle was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: To be a Bookbinder again; and sabotage a competitor

Ideals: Justice. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Giselle Il-Song, Female Half-Elf Cleric 5
Medium (4'8") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp.


Social Check DCs


Kansif Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a morningstar on her belt. She sports golden long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Kansif was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Marshal.

Motivation: She'd like to take her coworkers down a peg; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Poor. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Kansif Jacobs, Female Half-Orc Expert 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)9 (-1) 17 (+3)10 (+0)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Baelitae Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Baelitae embodies much of what other species detest in the Elves. She also hits on women, regardless of circumstances.

History: Baelitae was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end.

Flaws: Insane, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Baelitae Wasanthi, Female Elf Wizard 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gunnloda Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is red and curly. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: Retire the richest woman in the east; and she has money and likes to spend it

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Rich, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Gunnloda Ironfist, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. Deep green spinel (130 gp).


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her fur is greying and her face has many wrinkles. She has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, she has a hard time making friends. Three is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Three grew up listening to her mother's many stories. Through the years after Three was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Three's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Three Grass, Female Tabaxi Rogue 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Rose (20 gp). Malachite (12 gp). Tourmaline (130 gp).


Social Check DCs

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