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Advanced [show]


Gadreel Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears skinny pants and wears a green and violet robe with the hood down. Her purple hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and an old rival family wants her found

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly, Disease. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Gadreel Debauchery, Female Tiefling Fighter 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 19000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Great In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carter. She is portly but not overly obese. Her fur, while still mostly cinnamon, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Great took refuge in the large cave and found the beat up trident and armor she uses now. She now owns her own business.

Motivation: To prove her worth to the world; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Great In the Morning, Female Tabaxi Cleric 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)8 (-1) 12 (+1)18 (+4)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 9000 cp. Carved bone or ivory statuette (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Ootah Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she prefers to wear flannel. Her chestnut hair is cut jaggedly and amateurishly. This hazel eyed westerner is not easily forgotten.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses divination through singing.

History: Gifted from a young age, Ootah studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Locksmith. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Slave. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Ootah Hadlee, Female Half-Orc Druid 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Gold and topaz bottle stopper cork (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A small bag of saffron. (50 gp). A silver and pearl hairclip (50 gp).


Social Check DCs


Theobald Cromwell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing the road beaten gear of a warrior. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: He got into the Doctor business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Theobald Cromwell, Male Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Helja Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is still thick. Her eyes are amber and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the east. She would rather hide behind her crafts than deal with other people.

History: Born in the east to a Ruler, Helja learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Ruler. She inherited the family business which she has now maintained for 12 years.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Helja Hammerstone, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 9 (-1)6 (-2)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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