Az-Adar Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his auburn hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.
History: Az-Adar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Athletic, Opinionated. Flaws: Addict. Bonds: Adventurer, Attractive. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 87 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears pastel cloth garments or leather armor. She wears a feathered hat to cover her moderate length lavender fur. She wears crescent spectacles with a black brim.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and to be a sellsword again
Ideals: Gifted. Flaws: Ugly, Greedy, PTSD. Bonds: Job. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Bimpnottin Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. She sports a flattop hair cut. This gray eyed southerner is not easily forgotten.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Bimpnottin was raised in a hard working conservative environment. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Bimpnottin began to lead the lost caravan. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 10)
Armor Class 14
Hit Points 63 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1500 gp. Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Loopmottin Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a shield. She wears a colorful flower in her golden hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur, Opinionated. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 13 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 800 gp. Tourmaline (150 gp). Azurite (4 gp). Black pearl (1000 gp). Blue sapphire (500 gp).
Tethren Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright black suits and hats. He wears a colorful flower in his white hair. His black eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Banker, Tethren learned a great deal about his mother's area of expertise. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He became a Banker soon after.
Motivation: Sabotage a competitor.
Ideals: Persistence, Gifted. Bonds: Immigrant, Attractive, Religious, Job. Occupation: Banker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1500 gp.
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