Avelina Stanford, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly ceremonial daggers and shortbows. She has no hair. Her thin eyebrows rest above her beady gray eyes.
Personality: She is mildly Human supremacist, though she does not identify as such. She also hits on women, regardless of circumstances.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a crush on the local mayor
Flaws: Ugly, Racist. Bonds: Criminal record, Has a crush, Religious. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 400 gp. Golden yellow topaz (1300 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shax Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She prefers to wear flannel. Her whole body is exceptionally muscular. Her dark red hair is smooth and relatively long. Her fierce gold eyes like to dwell on things.
Personality: She likes to make people angry or surprised. She is lazy, self-centered, vain, and jealous.
History: She was born several months after her mother was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Military. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Shield.
Murgen Atherton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is an epitome of beauty. Her auburn hair is lengthy and is close to two feet long. Her fierce green eyes like to dwell on things.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her youth she was a Shoemaker, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. After a long history of fighting, Murgen and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Depressed, Antagonistic, PTSD. Bonds: Attractive. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 61 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Malachite (16 gp). Banded agate (16 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He wears his yellow fur up. His eyes, though not visible through his cowl, are hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Sun has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Logical. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
Kelter Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy golden beard and wild golden hair. His gray eyes peer out from beneath his Stetson white hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Kelter was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kelter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kelter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Red-brown spinel (90 gp). 1 Minor magic item.
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