Bolg Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large white jacket. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 3 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bolg took refuge in the large cave and found the beat up falchion and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Immigrant, Nature, Adventurer. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 7000 cp. 1 Minor magic item.
Tod Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He wears his black hair down. His eyes are amber and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Tod took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 79 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Pink diamond (7000 gp). Silver pearl (150 gp). Sard (20 gp). Golden yellow topaz (900 gp). Banded agate (7 gp). Peridot (20 gp). Blue quartz (7 gp). Deep blue spinel (900 gp). Carnelian (20 gp). Sard (20 gp). Coral (150 gp). Rock crystal (20 gp). Onyx (20 gp). Blue quartz (7 gp). White pearl (150 gp). Malachite (7 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His crest is greying and his face has many wrinkles. His eyes are red.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Shedinn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Avelina Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing singing.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Courier.
Motivation: She is unsatisfied with her job; and she's looking for her big break
Ideals: Athletic, Artistic. Bonds: Adventurer, Attractive, Job. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 43 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 100 pp. Moss agate (4 gp). Eye agate (4 gp). Clear bright green emerald (3000 gp).
Dharg Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is singed and shortened. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Dharg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Extrovert. Flaws: Ugly. Bonds: Nature. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 100 gp. Jasper (30 gp).
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