Jade In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Carter. She is muscular with a powerful set of arms. Her cinnamon fur is long and unkept. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. Her job bores her to no end. She has decided to make it more interesting.
History: She got into the Carter business at a young age. She moved out east to avoid the crime she committed. She's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 90 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +5
Possessions: 60000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (50 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1800 gp).
Vicky Redfield, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her halberd. Her chestnut hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a wizard, Vicky was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Debt. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 200 sp.
Tûmûg Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a black shirt with thin white vertical stripes and blue pants. Beneath his clothing is a huge mess of scar tissue. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A deep hatred of drow.
Flaws: Antagonistic. Bonds: Slave, Enemies, Nature, Criminal record. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Ielenia Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear ponchos typically of a light violet in addition to tight pants. With wild blonde hair. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Sage has made it difficult for her to sleep.
Motivation: Expand her business; and she is terrified, and will act out of fear
Flaws: Insomniac, Fearful. Bonds: Poor, Religious, Military, Job. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Zepar Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green wide-brimmed hat and green clothes. His purple hair has been sun bleached extensively. He has red eyes and a green hat with a blue feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Zepar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic. Flaws: Mundane, Impulsive, Greedy. Bonds: Immigrant, Military. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 2100 gp. Lapis lazuli (9 gp). Freshwater pearl (9 gp). Aquamarine (700 gp). Rhodochrosite (9 gp). Aquamarine (700 gp). Moonstone (50 gp). Emerald (700 gp). Violet garnet (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
