Sweet Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is typically in her Doctor uniform. Beneath her clothing is a huge mess of scar tissue. Her cinnamon fur is lengthy and is close to two feet long. This copper eyed westerner is not easily forgotten.
Personality: A deeply religious woman she believes everything happens for a reason. She is a very good compulsive liar and kleptomaniac.
History: When she was but 7 years old her parents immigrated from the west. She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day.
Bonds: Job, Slave, Religious, Criminal record, Immigrant. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 100 pp. 1 Everburning torch. 1 Everburning torch. 1 Everburning torch. 2 Alchemist’s fire.
Merla Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a red coat over a black low-cut shirt, and a small hat upon her head. Her white hair is still thick. Her blue eyes are passionate and lively.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a slaver, Merla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Merla took refuge in the old dungeon and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Mentor, Nature. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 40 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Georgina Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and wears a white tunic with brown highlights, and long tan pants that bunch up around her shoes. She sports chestnut long hair. She has violet eyes and a white hat with a brown feather.
Personality: She is calm most of the time but flees social interaction. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a desert tribe. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: Wants to open a new tavern; and to be a gardener again
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Family, Job. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 4000 sp. Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leshanna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She sports blue clothing, slightly heavier than average wear. Her brown hair is braided into rings. Her blue eyes dart from person to person.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Leshanna took refuge in the old dungeon and found the beat up bow and armor she uses now. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.
Motivation: To get a good night's sleep; and wants to raise her children well
Flaws: Greedy, Insomniac. Bonds: Family, Rich, Nature. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 48 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Moss agate (5 gp). White opal (800 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.
Harbek Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, brown, dusty cloak. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He served in the navy to pay for his family's outstanding loans. When Harbek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To find somewhere to settle down; and he is content
Ideals: Joker. Flaws: Secretive, Mundane. Bonds: Family, Military. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 54 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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