Anakis Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She carries with her a set of warhammers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.
History: Born in the north to a Mayor, Anakis learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Military, Job. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Sardonyx (70 gp). Carnelian (70 gp).
Avelina Shirley, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with green skirt. She has red hair. She has a dull look in her hazel eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Justice, Athletic. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Star ruby (800 gp). Amber (160 gp). Hematite (11 gp). Fiery yellow corundum (800 gp).
Nija Belief, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in a clean green cloak covering her clean studded leather. Her hair is black and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is a Sellsword first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Money/treasure; and meet up once more with her childhood friend
Flaws: Insane. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Jet (160 gp).
Theodoric Reid, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey cloak and cross-gartered pastel stockings. His golden hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Terran, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered scimitar and tarnished sword as well. His gray fur is smooth and relatively long. He has a dull look in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Fighting, Extrovert. Flaws: Shy, Mundane. Bonds: Family. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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