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Advanced [show]


Chaedi Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She very much looks the part of a Shoemaker. Her long white hair is drawn into a two foot long braid. Her violet eyes dart from person to person to random spaces in the air.

Personality: Chaedi speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast mountains. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Shoemaker soon after.

Motivation: Nothing but the best is good enough for her; and she is terrified, and will act out of fear

Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Chaedi Ofandrus, Female Elf Rogue 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 sp. 4 Thunderstones.


Social Check DCs


Uthemar Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy blonde hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Apothecary, who enjoyed hunting, Uthemar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up whip and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Flaws: Shy. Bonds: Family, Nature. Occupation: Merchant

Voice: German accent

Attributes [hide]

Uthemar Xiloscient, Male Elf Adept 8
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Deception +1, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Jet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a large tan jacket, and is pretty ugly. Her white hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Pacifist. Flaws: Ugly, Insomniac, Insane. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Tiaathque Meliamne, Female Elf Wizard 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 600 sp.


Social Check DCs


Reynard Graham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a grey and white handkerchief worn on his right side. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Apothecary for hire.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Adventurer, Family. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Graham, Male Human Cleric 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)18 (+4) 9 (-1)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Yurgunn Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of warhammers on her belt, each one with a jet on the hilt. Her red hair is lengthy. Her eyes are a pleasant green.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also is a firm believer in the womanly ideal.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Yurgunn Rubyeye, Female Dwarf Cleric 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 17 (+3)5 (-3)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 3000 gp. Golden yellow topaz (1200 gp). Sardonyx (60 gp). Banded agate (14 gp). Aquamarine (1200 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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