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Advanced [show]


Rimple Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan tunic with blue highlights, and long violet pants that bunch up around his shoes. He has a very tight haircut. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of northern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant, Slave. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Rimple Tarkelby, Male Gnome Wizard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Snafû Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he has a large white mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Adventurer, Nature, Rich, Religious. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Snafû Spaulding, Male Half-Orc Monk 5
Medium (5'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 14 (+2)9 (-1)
Skills Investigation +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Onyx (70 gp). Aquamarine (1100 gp). Malachite (8 gp). White pearl (120 gp).


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He very much looks the part of a Bounty Hunter. His whole body is exceptionally muscular. His fur is beige and curly. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Bounty Hunter, Three learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure.

Ideals: Optimist, Logical. Bonds: Job, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Three Fang, Male Tabaxi Druid 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1200 gp. Citrine (30 gp). Fiery yellow corundum (1300 gp). Deep blue spinel (1000 gp). Bloodstone (30 gp).


Social Check DCs


Jacoba Palomarez, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case, she is not a threatening figure. She sports brown long hair. Her blue unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Optimist. Flaws: Disease. Bonds: Religious, Military, Immigrant. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Jacoba Palomarez, Female Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 5 (-3)11 (+0) 12 (+1)11 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Melissa Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. Her hair is short and brown. She tend to wears goggles to shield her eyes.

Personality: Melissa wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Ideals: Disciplined, Gifted. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Melissa Mundy, Female Half-Elf Sorcerer 9
Medium (5'2") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1100 gp. Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp).


Social Check DCs

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