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Advanced [show]


Cloak Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Cloak grew up listening to his mother's many stories. He worked as a nervous Actor and found it very stressful. He has achieved small success as a Actor.

Motivation: He desires power and/or immortality.

Ideals: Joker, Justice. Bonds: Attractive, Adventurer, Job. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Cloak Of Clay, Male Tabaxi Monk 5
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)11 (+0) 18 (+4)15 (+2)
Skills Investigation +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. Aquamarine (1300 gp). Brown-green garnet (80 gp).


Social Check DCs


Oriff Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy red hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic, Professionalism. Flaws: Insane, Antagonistic, Racist. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Oriff Bigtoe, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp. Rose (60 gp).


Social Check DCs


Quarethon Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He is portly but not overly obese. His blue crest is thinning but still full. He is baby faced.

Personality: Quarethon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Rich, In love. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Quarethon Delmirev, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)14 (+2) 10 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 80 pp.


Social Check DCs


Hamil Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, Hamil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: To unite with his sister; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Addict. Bonds: Mentor, Job, Family. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Hamil Tosscobble, Male Halfling Warrior 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Terran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Aura Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His yellow fur has been sun bleached extensively. This blue eyed easterner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Aura grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Philantrophist, Persistence. Flaws: Lazy. Bonds: Adventurer, Family. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Aura Fang, Male Tabaxi Expert 8
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Eye agate (12 gp).


Social Check DCs

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