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NPC Generator

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Advanced [show]


Georgina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is well dressed, constantly wearing a red suit, black shirt, and pastel tie. Her whole body is exceptionally muscular. Her white hair is wavy and long. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. Her job bores her to no end. She has decided to make it more interesting.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Mason father left her crippled. During her travels, Georgina and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Georgina discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Georgina fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Seeks redemption.

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Georgina Whispermouse, Female Halfling Bard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 7 (-2)15 (+2) 9 (-1)9 (-1)
Skills History +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and red tie. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. He has a golden handlebar mustache and slicked back golden hair. He has amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Persistence. Flaws: Lazy. Bonds: Rich, Nature, Family. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Thompson, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Cloak Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'7", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his long lavender fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Cloak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of giants; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Emotional. Bonds: Attractive, Criminal record, Adventurer, Enemies. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Cloak Plume, Male Tabaxi Cleric 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2100 gp. Lapis lazuli (11 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. His auburn hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Duergath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Cynical, Selfish. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Duergath Graybeard, Male Dwarf Barbarian 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 92 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 15 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (1000 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She has always had a great fascination with Half-Elven culture. She receives visions of the future at random moments

History: She was raised in a desert tribe. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Nature, Adventurer. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Windy In the Wind, Female Tabaxi Ranger 5
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Blue sapphire (1200 gp). Tiger eye turquoise (7 gp).


Social Check DCs

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