Xappan Joy, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy green pantaloons and a tan scarf. His hair is short and purple. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Xappan lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away.
Bonds: Enemies, Attractive, Family, Nature. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Amnon Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black broad hat and black clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His silver eyes have a joyful gleam in them most of the time.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Bonds: Attractive, Enemies, Family, Rich, Has a crush. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Robert Walcott, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky grey painted plate armor. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes peer out from beneath his feathered grey hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Dyer, Robert learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Antagonistic, Racist. Bonds: In love, Adventurer, Job. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp. 1 Chain shirt.
Irann Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in an above average manner. She sports brown long hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.
History: The child of a Assassin, who enjoyed hunting, Irann was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Frug Sympony, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and wears a faded coat and loose pants complete with top hat. His auburn hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin, Abyssal, Undercommon
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2900 gp. Solid gold idol (1000 gp). A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). Golden circlet with four aquamarines (5000 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
