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Advanced [show]


Avelina Gracey, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is physically well-built. She wears her blonde hair down. Her eyes are likewise blue.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 7 years old her parents immigrated from the south. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her old friends; and regain custody of her son

Bonds: Job, Immigrant, Adventurer, Guardian, Family. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Avelina Gracey, Female Human Druid 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Mastema Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her hair is black and curly. Her eyes are a pleasant red.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Mastema was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mastema's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Mastema Sympathy, Female Tiefling Commoner 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 13
Languages Common, Ignan, Terran, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Morgran's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Military, Immigrant. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Morgran Frostbeard, Male Dwarf Fighter 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 13 (+1)6 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Antinua Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has wavy blonde hair. Her eyes are green and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Layabout arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Layabout like her father before her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Antinua Nailo, Female Elf Sorcerer 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp.


Social Check DCs


Dariff Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in brown turtlenecks beneath a yellow coat with tan slacks. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her hair is short and red. She has blue eyes and a brown hat with a yellow feather.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Bonds: Rich, Attractive, Criminal record, Slave. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dariff Aranore, Female Dwarf Aristocrat 6
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)6 (-2) 13 (+1)5 (-3)
Skills Insight +4, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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