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Advanced [show]


Mardnab Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Sculptor. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Mardnab grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Job, Immigrant, Adventurer, Religious. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Mardnab Fiddlefen, Female Gnome Wizard 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp.


Social Check DCs


Tiaathque Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tan vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is well kept. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. She uses divination through singing.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted necromantic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Tiaathque Arnuanna, Female Elf Warlock 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)6 (-2) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp. Silver chalice with lapis lazuli gems (180 gp). 5 Acid flasks.


Social Check DCs


Qemuel Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Poor, Attractive, Religious. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Moral, Male Tiefling Fighter 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Vezera Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green armored body suit, with a simple yellow line shooting up and back down. She has moderate length white crest. She has gleaming, smiling gold eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.

History: Gifted from a young age, Vezera studied abroad. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vezera Mystan, Female Dragonborn Rogue 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 50 pp. A roughly beaten golden orb (110 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length red fur. He has several tiny jet earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Rich, Slave, Criminal record, Immigrant. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Serpent In the Wind, Male Tabaxi Warrior 12
Medium (6'9") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Deception +3, Nature +7
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Freshwater pearl (4 gp). Amethyst (140 gp). Jade (140 gp). Rhodochrosite (4 gp). Rose (80 gp). Deep green spinel (140 gp). Zircon (80 gp).


Social Check DCs

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