Malquis Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses in blue turtlenecks beneath a white coat with black slacks. Her hair is long and chestnut with streaks of golden, and is pulled back with small blue clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 22 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1400 gp. Carnelian (50 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item.
Cecily Camden, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears brown leather gloves, a brown jacket, and tight pants. Her black hair is matted, messy, and big. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 5 years old her parents immigrated from the west. Cecily was born on a far western island where she grew up under the tutelage of her father, an expert Spice Merchant. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest woman in the west; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Disease, Secretive. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp.
Heather Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her black hair is matted, messy, and big. Her brown eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.
History: She was born on a small isolated farm. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Flaws: Ugly, Shy. Bonds: Adventurer, Military, Nature. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Azurite (6 gp). 1 Minor magic item. 1 Minor magic item.
Tervaround Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She sports silver long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Gnome supremacist, though she does not identify as such. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Tervaround was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and her religion dominates her actions
Flaws: Insane, Racist. Bonds: Religious, Poor, Adventurer. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Grai Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely white suit with green socks and a vest with buckled shoes. Her white hair is matted, messy, and big. She wears a mask on her face.
Personality: Grai hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Grai has worked very hard to control her curse. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.
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