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Advanced [show]


Gennal Rothenel, Male Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Flaws: Shy, Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Gennal Rothenel, Male Elf Wizard 9
Medium (4'10") Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp). Zircon (30 gp). Deep green spinel (100 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Surina Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She wears bulky green painted plate armor. She has no crest. She has several tiny emerald earrings on each ear.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Banker

Voice: Whispers

Attributes [hide]

Surina Daardendrian, Female Dragonborn Sorcerer 6
Medium (6'5") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Rock crystal (30 gp). Blue quartz (6 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. His right hand appears badly burned and disfigured. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a spice merchant and was forced into it by his family

Flaws: Terse, Addict. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Drogo Gentry, Male Half-Elf Bard 9
Medium (4'9") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 24 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Arnold Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a violet tunic with white highlights, and long red pants that bunch up around his shoes. His hair is silver, silky, and of moderate length. His eyes are gray and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. When Arnold reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Justice, Joker. Bonds: Poor, Attractive, Nature, Military. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Arnold Xiloscient, Male Half-Elf Barbarian 2
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Two Llamas In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. She wears a colorful flower in her white fur. Her fierce amber eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted necromantic powers by her dying sister.

Motivation: To share knowledge with the world; and she wants revenge against goblins

Ideals: Gifted, Logical. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Two Llamas In the Storm, Female Tabaxi Monk 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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