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NPC Generator

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Advanced [show]


Jaxi Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her long rusty crest is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Overbrimming with self-confidence, Jaxi isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Jaxi Baharoosh, Female Dragonborn Commoner 10
Medium (6'3") Dragonborn, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has a slight overbite and is overall scrawny. He has done his best to style his black hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Everly, Male Human Expert 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has no hair. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: He was born in the east. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Krimmon Tallfellow, Male Halfling Aristocrat 13
Small (2'10") Halfling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 48 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Insight +5, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal, Auran
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 3000 gp. Peridot (40 gp). Alexandrite (700 gp). Alexandrite (700 gp). Bloodstone (40 gp). Golden yellow topaz (700 gp). Rhodochrosite (13 gp). Chrysoprase (40 gp). Obsidian (13 gp). Deep green spinel (80 gp). Banded agate (13 gp). Aquamarine (700 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Mozû Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He sports a flattop hair cut. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: Gifted from a young age, Mozû studied abroad. After coming to the age of reason, Mozû took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Mozû Reed, Male Half-Orc Warrior 8
Medium (5'4") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frug Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and to be a assassin again

Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, Adventurer, Job. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Frug Loofollue, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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