Eberdeb Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Blacksmith does. His long brown hair is drawn into a two foot long braid. His eyes are green and beady.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Eberdeb does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Eberdeb was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Depressed. Bonds: Job, Military, Rich. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 310 gp. 1 Climber’s kit.
Oolah Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses in collared shirts and wears a proper scarf over her head. Her brown hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Oolah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 9)
Armor Class 7
Hit Points 90 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +0 / 3d4-3, Grapple +3
Possessions: 500 gp. Citrine (30 gp). Lapis lazuli (14 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. She has dyed her greying red fur a little too much giving a sharp red color. Her copper eyes have a joyful gleam in them most of the time.
Personality: She is very quiet and rarely speaks above a whisper. Windy enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Windy was born the youngest of three triplets. Through the years after Windy was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Windy's mother didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.
Motivation: She is wracked by social anxiety; and her relatives are trying to arrange a marriage
Flaws: Shy, Hedonist, Antagonistic, Fearful. Bonds: Family. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp. 1 Magnifying glass.
Astaro Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black tunic with green highlights, and long white pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her hair, while still mostly chestnut, has prominent grey streaks. Her ears are large.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Astaro was born in the west. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has built up a small fortune and can afford her own way.
Motivation: Wants to work out more often; and expand her business
Ideals: Persistence, Athletic. Flaws: Ugly, Sensitive. Bonds: Rich, Job. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Hirrathak Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear green clothing when he does not wear armor. His long red crest is drawn into a two foot long braid. His eyes, though not visible through his cowl, are red.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Hirrathak was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Hirrathak never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Joker, Optimist. Bonds: Job, In love, Adventurer. Occupation: Ruler
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 60 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 pp. Eye agate (14 gp). Deep green spinel (140 gp). Red garnet (140 gp). Rose (40 gp). Red garnet (140 gp). Tiger eye turquoise (14 gp). Obsidian (14 gp). Blue-white diamond (4000 gp). Lapis lazuli (14 gp). Red garnet (140 gp). Chrysoberyl (140 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Rhodochrosite (14 gp). Freshwater pearl (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!