Ahlyssa Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her white hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Ahlyssa has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Healer’s kit. 1 Simple lock. 1 Disguise kit. 1 Small steel mirror.
Yvonne Beitz, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her ears are large.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2400 gp. Freshwater pearl (15 gp). Aquamarine (800 gp). Canary diamond (2000 gp). Amethyst (120 gp). Golden yellow topaz (800 gp). Zircon (30 gp). Onyx (30 gp). Golden yellow topaz (800 gp). Rock crystal (30 gp). Hematite (15 gp).
Faral Ariessus, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is cut short. Her eyes are a pleasant amber.
Personality: She never swears and excessively uses polite adverbs when speaking. Energy wise she seems alert and responsive.
History: Faral was born in the east. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist, Professionalism, Persistence. Bonds: Rich, Immigrant. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Rhodochrosite (12 gp).
Kite Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his white robe. His fur is yellow and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.
History: Born to a Shepherd, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Meet up once more with his childhood friend; and to pay off his debts
Flaws: Ugly, Lazy. Bonds: Poor, Adventurer, Debt. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp.
Pog Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears a robe, a symbol of the sun god around his neck, and a bow on his belt. He has a silver handlebar mustache and slicked back silver hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Religious. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 9
Hit Points 38 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Orc, Draconic
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2
Possessions: 5000 gp. Star rose quartz (30 gp). Tourmaline (90 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Red garnet (90 gp). Red garnet (90 gp). Pink diamond (8000 gp). Rhodochrosite (9 gp). Rose (30 gp). Chalcedony (30 gp). Eye agate (9 gp). Iolite (30 gp).
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