Yurgunn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a robe, a symbol of her god around her neck, and a bastard sword on her belt. She is tall, broad shouldered and powerfully built. Her auburn hair is braided into rings. She has green eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her father raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a crush on the local Engraver.
Ideals: Fighting, Professionalism. Flaws: Hedonist, Racist. Bonds: Nature. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
Possessions: 70 pp. 1 Half-Plate. 1 Chain shirt.
Morthos Flair, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely black suit with grey socks and a vest with buckled shoes. His chestnut hair is braided into rings. He has gleaming, smiling red eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the west, but his parents moved at a very young age to the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Morthos never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it.
Ideals: Justice, Optimist. Bonds: In love, Immigrant, Rich. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 8 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 400 gp.
Zaffrab Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. His golden hair is kept up in a ponytail inside a broad hat. His blue eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Zaffrab was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Philantrophist, Persistence. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Good lock.
Cloak Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She dresses in pastel turtlenecks beneath a brown coat with black slacks. Her gray fur is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Nature. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. Her red hair is matted, messy, and big. She has black eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Beleth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Beleth's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.
Motivation: Regain custody of her daughter.
Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 2000 sp. Moss agate (16 gp). Brown-green garnet (70 gp). Hematite (16 gp).
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