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Advanced [show]


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. She has slicked back black hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Helja speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Addict, Forgetful, Secretive. Bonds: Rich, Debt. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Helja Holderhek, Female Dwarf Bard 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Iados Muse, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his lance. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Iados was born the youngest of three triplets. After coming to the age of reason, Iados took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Family. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Iados Muse, Male Tiefling Sorcerer 10
Medium (6'0") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear grey clothing when he does not wear armor. His red hair is thinning but still full. This amber eyed southerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a desert tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well.

Ideals: Joker. Bonds: Job, Nature, Family. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Alberich Foamtankard, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 100 pp. 1 Holy water.


Social Check DCs


Salasar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He has a large green mantle and cape that has been intricately interwoven into his yellow robe. His red crest is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.

History: Salasar lived on a farm with his father, near the main road leading to a nearby town. Salasar was born on a far western island where he grew up under the tutelage of his father, an expert Soapmaker. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and to unite with his sister

Ideals: Joker. Bonds: Attractive, Criminal record, Family, Immigrant. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Salasar Argenthrixus, Male Dragonborn Adept 10
Medium (6'6") Dragonborn, Neutral Evil (CR 10)
Armor Class 8
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 700 gp. Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Diesa Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her white hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.

History: She was raised in a plains tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Religious, Nature. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Diesa Strongheart, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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