Sindri Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He comes from a rich northern family. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Optimist, Gifted. Bonds: Attractive, Family, Rich. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Astaro Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her purple hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: This woman loves writing and to teach people writing more than just about anything. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. Recently she has begun working with bootleggers and crooks.
Motivation: To unite with her sister; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Criminal record, Job, Family. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp. 4 Tanglefoot bags.
Moon Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail, and a wedding ring on her left hand. She has dyed her greying white fur a little too much giving a sharp white color. She wears an eyepatch.
Personality: She speaks before she thinks and is too direct. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised by priests from a young age. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Impulsive. Bonds: In love, Religious, Mentor. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 120000 cp. Iolite (50 gp). Black pearl (500 gp). Coral (80 gp). Hematite (16 gp). Chalcedony (50 gp).
Malquis Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is dressed in an above average manner. Her tied-back hair is black. She has a tattooed face.
Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a white middle class family as the only child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their daughter. She worked as a Servant, and she later adopted a second daughter.
Motivation: Doesn't want to be a Servant and was forced into it by her family; and she seems to be bored by most things
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Slave, Family. Occupation: Servant
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Red garnet (90 gp). 1 Alchemist’s fire.
Millicent Riley, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is wavy and long. Her amber eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Millicent does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She loathes her own lifestyle.
Flaws: Sensitive, Depressed. Bonds: Poor, Military, Mentor. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
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