Zedaar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright black suits and hats. His crest, while still mostly green, has prominent grey streaks. His fierce red eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.
History: The child of a Assassin, who enjoyed hunting, Zedaar was taken on many hunting expeditions. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Tricking Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. Her cinnamon fur is matted, messy, and big. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Mundane, Antagonistic. Bonds: Criminal record, Poor. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 21 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1800 gp. Aquamarine (500 gp). Freshwater pearl (16 gp). Golden pearl (60 gp). Sard (50 gp). Violet garnet (500 gp). Tiger eye turquoise (16 gp). Bloodstone (50 gp).
Eberdeb Ningel, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Religious, Adventurer. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 93 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 120 pp. Jet (100 gp). Rose (60 gp). Amber (100 gp). Alexandrite (900 gp). 1 Minor magic item.
Orsik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Crown-heir does. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.
Personality: Orsik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Seven Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, pastel, dusty cloak. Her fur is brown and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Shy, Impulsive. Bonds: Nature. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Eye agate (12 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item.
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