Zepar Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He wears a colorful flower in his dark red hair. His eyes are a pleasant white.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Mentor. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 92 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
Possessions: 12000 gp. Star ruby (1300 gp). Azurite (11 gp). Golden yellow topaz (200 gp). Rich purple corundum (1300 gp). Malachite (11 gp). Star ruby (1300 gp). Obsidian (11 gp). Chalcedony (30 gp). Blue quartz (11 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (200 gp). Azurite (11 gp). Malachite (11 gp). Black pearl (200 gp). Smoky quartz (30 gp). Onyx (30 gp). Violet garnet (200 gp). Obsidian (11 gp). Black star sapphire (1300 gp). Hematite (11 gp). Black star sapphire (1300 gp). Golden pearl (90 gp). Deep blue spinel (200 gp). Banded agate (11 gp). Violet garnet (200 gp). Deep green spinel (90 gp). Eye agate (11 gp). Chalcedony (30 gp). Rose (30 gp). Deep green spinel (90 gp). Black star sapphire (1300 gp).
Hugh Hadlee, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown armored body suit, with a simple red line shooting up and back down. His golden hair is slicked back into a classic pompadour. His ears are large.
Personality: This man loves dancing and to teach people dancing more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a slaver, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 88 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
Possessions: 1 Minor magic item. 1 Minor magic item.
Chay Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting white shirt and pants, and is pretty ugly. He has done his best to style his blonde hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Halfling conditions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Antagonistic, Racist. Bonds: Criminal record, Military. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Marastyr Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her blonde hair is cut short. She has gleaming, smiling brown eyes.
Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She got into the Engraver business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She struck the Engraver job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Artistic, Entrepeneur. Bonds: Job, Family. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Melee.
Ulblyn Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His hair is golden and curly. His amber eyes peer out from beneath his feathered red hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Halflings.
History: The child of a Crown-heir, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's in love; and wants a kiss
Flaws: Racist, Shy. Bonds: Attractive, Nature, Has a crush. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp.
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