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NPC Generator

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Advanced [show]


Thiala Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is long and brown with streaks of silver, and is pulled back with small violet clips. Her eyes are a pleasant hazel.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Thiala abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She wants nothing more than to rejoin the army; and she's attracted to the pc

Ideals: Persistence. Flaws: Racist. Bonds: Military, Adventurer, Has a crush. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Thiala Wasanthi, Female Half-Elf Barbarian 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Windy Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a long, pastel, dusty cloak. Her brown fur is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Poor, Family. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Windy Paws, Female Tabaxi Expert 5
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6

Possessions: 200 gp. Violet garnet (1500 gp). Emerald (600 gp).


Social Check DCs


Oriel Asheton, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her hair is brown and curly. Her ears are large.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Military. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Oriel Asheton, Female Human Expert 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Seere Heal, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is still thick. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Seere took refuge in the old dungeon and found the beat up mace and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Seere Heal, Female Tiefling Wizard 7
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: Just what you see.


Social Check DCs


Guy Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is long and black with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He has a dull look in his gray eyes.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Guy hails from a village terrorized by brigands. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: A deep hatred of brigands; and he loathes his own lifestyle

Flaws: Impulsive, Hedonist, Depressed. Bonds: Enemies, Job. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Guy Harper, Male Half-Elf Paladin 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Insight +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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