Mehen Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has styled his rusty crest well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Mehen studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Religious, Family. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Buckler.
Paymon Failure, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has done his best to style his red hair to look like a famous performer. His eyes are red and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Gifted. Bonds: Job, Mentor, Adventurer, Family. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 sp. Brown-green garnet (60 gp). 1 Minor magic item.
Hirrathak Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with deerstalker hat. His crest is silver and curly. His eyes are gold.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 175 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 10000 gp. Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (1400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item. 1 Medium magic item.
Zepar Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a slight overbite and is overall scrawny. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins
Ideals: Joker, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Jarsali Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely violet suit with yellow socks and a vest with buckled shoes. Her red hair is well kept. Her blue eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Jarsali was born on a far western forest where she grew up under the tutelage of her father, an expert Scribe. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and she's repulsed by the pc
Flaws: Antagonistic, Addict, Disease. Bonds: Immigrant, Rich. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. White pearl (80 gp).
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