Cloak Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'8". She wears a pastel coat over a yellow low-cut shirt, and a broad hat upon her head, and her gloved hand is found clutching a rapier. Her beige fur is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a island tribe. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: Retire the richest woman in the north; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Decarabia Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a custom-built plate barding that's adorned with green lining and desert motifs, she is not a threatening figure. She wears her black hair down. She has gold eyes and a green hat with a yellow feather.
Personality: She likes to make people angry or surprised. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Further expansion of business; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Enemies, Job. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 200 gp.
Valafar Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His brown hair is still thick. His eyes are a pleasant gold.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Ideals: Gifted, Persistence. Bonds: Adventurer, Nature, Job. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1100 gp). Old masterpiece painting (1200 gp).
Ghâm Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: He dislikes all the random violence that takes place in the east. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Ghâm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ghâm's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Pacifist, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 100 gp.
Salasar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He is portly but not overly obese. He has done his best to style his green crest to look like a famous performer. His eyes are gold and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.
History: Salasar was born in the west. At a young age he loved to build and create. His childhood dream was to be a Soapmaker, but he was a colossal failure. He's since become an addict/alcoholic.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Persistence. Flaws: Selfish, Addict. Bonds: Job, Family. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Tourmaline (110 gp). Jade (110 gp). 1 Masterwork Common Melee.
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